Alchemist Job Change Guide: Difference between revisions

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{{QuestInfo
{{Quest Info
| levelreq = None
| joblevelreq = 40
| joblevelreq = 40
| classreq = Merchant
| classreq = Merchant
| nitemreq = 1 {{ItemLink |id=970 |name=Alcohol}}, 1 {{ItemLink |id=971 |name=Detrimindexta}}, 1 {{ItemLink |id=972 |name=Karvodailnirol}}
| partyreq =
| itemreq = Varies
| itemreq = {{item List|id=507|item=Red Herb|num=1|simple=yes}}<br />
| zenyreq = 50,000 [[Zeny]]
{{item List|id=508|item=Yellow Herb|num=1|simple=yes}}<br />
{{item List|id=509|item=White Herb|num=1|simple=yes}}<br />
{{item List|id=713|item=Empty Bottle|num=3|simple=yes}}<br />
{{item List|id=7134|item=Medicine Bowl|num=3|simple=yes}}<br />
{{item List|id=1003|item=Coal|num=5|simple=yes}}<br />
{{item List|id=612|item=Mini Furnaces|num=5|simple=yes}}<br />
:Varies<br/>
{{Item List |id=710 |item=Illusion Flower |simple=yes}} (Optional)
 
| nitemreq = 1 {{item|id=970 Alcohol}}, 1 {{item|id=971 Detrimindexta}} {{item|id=972 Karvodailnirol}}<br />
| zenyreq = 52,000 Zeny
| questsreq =
| questscoreq =
| baseexpreward =
| jobexpreward =
| itemreward = Potion Manual (Varies), Random Ore
| itemreward = Potion Manual (Varies), Random Ore
| qreward= Jobchange to Alchemist
| qreward = Jobchange to [[Alchemist]]
|quest=<noinclude>[[Category:Quests]]</noinclude>
}}
}}


1. Proceed to [[Al De Baran]]. The building in the southwest corner is the [[Alchemist]] guild (68,56). Inside, talk to the blond female NPC with mini glasses to sign up to become an [[Alchemist]]. She will ask you for 50,000 [[Zeny]] and one of the following:
== Registration ==


7 {{ItemLink |id=657 |name=Berserk Potion}}  
1. Proceed to [[Al De Baran]]. The building in the southwest corner is the Alchemist Guild. Inside, talk to the '''Alchemist Guildsman''' {{Navi|alde_alche|27|185}} to sign up to become an [[Alchemist]]. She will ask you for 50,000 [[Zeny]] and random items from Set 1. She will also accepts both items from Set 2 as a substitute for the item requirements from Set 1.
7500 {{ItemLink |id=1752 |name=Fire Arrow}}  
:[[File:Alche-Guildman.png|250px]]
100 {{ItemLink |id=612 |name=Mini Furnace}}  
{|
|-style="vertical-align:top;"
|
{|class="wikitable"
!Set 1 (one of the following)
|-
| {{item List|id=657|item=Berserk Potions|num=7|simple=yes}} ([[Comodo]] Item Shop / Tool Dealer inside Mail Annex Room)
|-
| {{item List|id=1752|item=Fire Arrows|num=7500|simple=yes}} (Sunken Ship Dungeon Tool Dealer / Quivering Merchant on Eden 2F)
|-
| {{item List|id=612|item=Mini Furnaces|num=100|simple=yes}} ([[Einbroch]] or [[Geffen]] (Christopher) Blacksmith Guild)
|}
|
{|class="wikitable"
!Set 2 (both)
|-
| {{item List|id=1005|item=Hammer of Blacksmith|num=1|simple=yes}}
|-
| {{item List|id=1006|item=Old Magicbook|num=1|simple=yes}}
|}
|}


::'''OR'''
2. Once the player has finished registering, go downstairs to a star-shaped room. Head towards the second room on the right side wall to talk with Fastidious Alchemist, Rasputchin Gregory.


1 {{ItemLink |id=1005 |name=Hammer of Blacksmith}}
== Math Exam ==
1 {{ItemLink |id=1006 |name=Old Magicbook }}
<sup>'''Bypassing''': If the player is '''Job 50''', they can skip this part of the exam. You will still need to talk to him, but then he will send you to '''[[Alchemist Job Change Guide#Potion Creation|Step 4]]''' .</sup>
3. '''Fastidious Alchemist, Rasputchin Gregory''' {{Navi|alde_alche|175|107}} will discuss ill-prepared Alchemists and then give a math oriented exam.
:[[File:Alche-RaspunchinGregory.png|250px]]
*This exam consists of:
**two (2) addition-subtraction questions
**three (3) multiplication-division questions
**two (2) questions pertaining to discount-overcharge, and
**three (3) questions about the [[DEF]] and weight of certain items and armors.
*The player will need to answer 80% of the questions correctly to proceed.


2. Once the player has finished registering, go downstairs to a star-shaped room. Head towards the second room on the right side wall to talk with Rasputin.
=== M.D.A.S ===
{|
|-style="vertical-align:top;"
|
{|class="wikitable"
!colspan=2|Set A
|-
! Question || Answer
|-
|13+25+37+48 || '''123'''
|-
|1,000-36-227-348 || '''389'''
|-
|12*24*3 || '''864'''
|-
|10,530/3/5/2 || '''351'''
|-
|(35*19) - (1,792/7) ||'''409'''
|-
|(2,368/8) + (24*17) ||'''704'''
|}
|
{|class="wikitable"
!colspan=2|Set B
|-
! Question || Answer
|-
|12+23+34+45 ||  '''114'''
|-
|1,000-58-214-416 ||  '''312'''
|-
|14*17*3 || '''714'''
|-
|9765/3/5/7 || '''93'''
|-
|(47*28) - (1376/4) || '''972'''
|-
|(2,646/7) + (13*28) || '''742'''
|}
|}


3. Rasputin will discuss ill-prepared [[Alchemist]]s and then give a math oriented exam. This exam consists of two addition-subtraction questions, three multiplication-division questions, two questions pertaining to [[discount]]-[[overcharge]], and three questions about the [[DEF]] and weight of certain items and armors. The player will need to answer 80% of the questions correctly to proceed.
===Discount Questions===
{|class="wikitable"
! Question || Answer
|-
|Red Potion (12), Fly Wing (5) Butterfly Wing (1) || '''909 z'''
|-
|Red Potion (6), Green Potion (7) Fly Wing (8) || '''798 z'''
|-
|Green Potion (15), Magnifier (6), Trap (4) || '''934 z'''
|}


* '''Bypassing''': If the player has '''Job 50''', they can skip this part of the exam.
=== Weight Questions===
{|class="wikitable"
! Question || Answer
|-
|3 Ring Pommel Sabers, 4 Caps, 2 Boots || '''550'''  
|-
|2 Ring Pommel Sabers, 3 Caps, 3 Boots || '''480'''  
|-
|3 Scimitars, 2 Helms, Coat || '''450'''
|}


'''Math Questions:'''
===Defense Questions===
 
{|class="wikitable"
:13+25+37+48 = '''123'''
! Question || Answer
:12+23+34+45 = '''114'''
|-
 
|Buckler, Coat, Gas Mask, Big Ribbon, Cute Ribbon, Sakkat, Glasses || '''16'''  
:1,000-58-214-416 = '''312'''
|-
:1,000-36-227-348 = '''389'''
|Biretta, Mantle, Opera Mask, Ribbon, Muffler, Boots, Ear Muffs || '''20'''  
 
|-
:14*17*3 = '''714'''
|Mirror Shield, Mr. Smile, Leather Jacket, Silk Robe, Wedding Veil, Muffler, Eye Patch || '''12'''
:12*24*3 = '''864'''
|}
 
:10,530/3/5/2 = '''351'''
:9765/3/5/7 = '''93'''
 
:(35*19) - (1,792/7) = '''409'''  
:(47*28) - (1376/4) = '''972'''
 
:(2,368/8) + (24*17) = '''704'''
:(2,646/7) + (13*28) = '''742'''  
 
'''Discount Questions''':
 
:Red Potion (12), Fly Wing (5) Butterfly Wing (1) = '''909z'''
:Red Potion (6), Green Potion (7) Fly Wing (8) = '''798z'''
:Green Potion (15), Magnifier (6), Trap (4) = '''934z'''  


'''Weight Questions:'''
===Profit Questions===
 
:3 Ring Pommel Sabers, 4 Caps, 2 Boots = '''550'''
:2 Ring Pommel Sabers, 3 Caps, 3 Boots = '''480'''
:3 Scimitars, 2 Helms, Coat = '''450'''
 
'''Defense Questions:'''
 
:Buckler, Coat, Gas Mask, Big Ribbon, Fillet, Sakkat, Glasses = '''20'''
:Biretta, Manteau, Opera Mask, Ribbon, Muffler, Boots, Earmuffs = '''20'''
:Mirror Shield, Leather Jacket, Mr. Smile, Silk Robe, Wedding Veil, Muffler,Eye Patch = '''12'''
 
'''Profit Questions:'''


* 5 Helms  
* 5 Helms  
Line 83: Line 155:
*: 24% discount = 53,960  
*: 24% discount = 53,960  
*: 20% discount selling price = 56,800  
*: 20% discount selling price = 56,800  
*: Profit (56,800-53,960)*3 = 8,520  
*: Profit (56,800-53,960)*3 = 8,520
 
4. After passing the quiz, head to the next room and talk with Darwin.  He will explain the basics for creating potions.


* '''Bypassing''': Giving an '{{ItemLink |id=710 |name=Illusion Flower}}' to Darwin (by first selecting the flower option when initially speaking to him) will send the player directly to the final NPC in honor of the bribe.
== Potion Creation  ==
4. After passing the quiz, head to the next room, South and talk with '''Studying Man, Darwin''' {{Navi|alde_alche|13|15}}. He will explain the basics for creating potions.
<sup>'''Bypassing''': Giving an '''{{Item |id=710 Illusion Flower}}''' to Darwin '''by first selecting the flower option when initially speaking to him''' will send the player directly to the final NPC ('''[[Alchemist Job Change Guide#Job change|Step 15]]''') in honor of the bribe. The flower is to be presented when he asks you to bring the other materials, so the player will still need to choose the 1st option after selecting the flower option.</sup>
:[[File:Alche-Darwin.png|250px]]
:*He will then ask questions regarding potion creation after he explains the process.
:*The answers are obvious as the incorrect answers are foolish comments like "dance around and flap your arms".
:*If you failed this part you need to repeat the process again including new materials.
:*Canceling the dialogue will also fail you and eat your materials.


The player will need the following items for this part:
The player will need the following items for this part:


1 {{ItemLink |id=507 |name=Red Herb}}
:* {{item List|id=507|item=Red Herb|num=1|simple=yes}}
1 {{ItemLink |id=508 |name=Yellow Herb}}
:* {{item List|id=508|item=Yellow Herb|num=1|simple=yes}}
1 {{ItemLink |id=509 |name=White Herb}}
:* {{item List|id=509|item=White Herb|num=1|simple=yes}}
3 {{ItemLink |id=713 |name=Empty Bottle}}
:* {{item List|id=713|item=Empty Bottle|num=3|simple=yes}}
3 {{ItemLink |id=7134 |name=Medicine Bowl}} (The 3 Medicine bowls can be bought upstairs from the male Alchemist NPC)  
:* {{item List|id=7134|item=Medicine Bowl|num=3|simple=yes}} (The 3 Medicine bowls can be bought upstairs from the male Alchemist NPC)
 
He will then ask questions regarding potion creation after he explains the process.
 
5. Move to the next room to meet with Van Hellmont. It is not actually required that the player make counteragents or mixtures, the player just needs these items to do this part of the quest:
 
1 {{ItemLink |id=970 |name=Alcohol}}
1 {{ItemLink |id=971 |name=Detrimindextra}}
1 {{ItemLink |id=972 |name=Karvodailnirol}}
2 {{ItemLink |id=713 |name=Empty Bottle }}


6. With these items, head to [[Alberta|Alberta Mansion]] (alberta 102,222) and go upstairs to the second room on the right (alberta_in 133,55). Talk to the NPC near the corner (Louitz) and he will tell the player to talk to Aure Dupon in [[Geffen]].
== Mixture and Counteragent ==
5. Move to the next room to meet with '''Experiment Expert,''' Van Helmont {{Navi|alde_alche|79|19}}.
*'''Note''': It is not actually required that the player make Counteragents or Mixtures, the player just needs these items to do this part of the quest:
* 1 {{item|id=970 Alcohol}}, 1 {{item|id=971 Detrimindextra}}, 1 {{item|id=972 Karvodailnirol}}, 2 pcs of {{item|id=713 Empty Bottle}}
:[[File:Alche-VanHelmont.png|250px]]  


7. Go to [[Geffen]] and talk to the NPC (181,114) near the eastern Kafra, who will tell the player to talk to Morgenstein, the crazy scientist. Morgenstein (141,140) is located on the second floor of the Blacksmith Guild in southeast Geffen (181,62).
{{:Counteragent and Mixture Quest}}


8. Talk to the scientist to learn about Counteragents and Mixtures. It is suggested that the player also buy '''5 Mini Furnaces''' while you are in the [[Blacksmith]] Guild for another part of the quest. The player can buy these on the first floor of the [[Blacksmith]] guild.
9. Head back to Al de Baran to talk with '''Experiment Expert,''' Van Helmont. He'll ask the player two questions pertaining what was just learned from the Dye quest. For reference:


9. Head back to [[Al de Baran]] to talk with Van Hellmont. He'll ask the player two questions pertaining what was just learned from the Dye quest. For reference:
{| class="wikitablec"
 
{|style="margin: 1em 1em 1em 0; color:#00568A;background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;" border=1 cellpadding="5px"
|colspan="2" | Dye Quest
|colspan="2" | Dye Quest
|-
|-
Line 122: Line 192:
|}
|}


10. In the next room Nicholas will give simple word puzzles which include unscrambling names and items in Ragnarok and other word related puzzles.
== Puzzle Quiz ==


{|style="margin: 1em 1em 1em 0; color:#00568A;background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;" border=1 cellpadding="5px"
10. In the next room '''Chief Researcher, Nicholas Flamel''' {{Navi|alde_alche|145|19}} will give simple word puzzles which include unscrambling names and items in Ragnarok and other word related puzzles.
:[[File:Alche-Nicholas.png|250px]]
{|
|-style="vertical-align:top;"
|
{| class="wikitable"
|-
|-
! style="background: #f2f2f2;" colspan="2" | Set 1  
! colspan="2" | Set 1  
|-
|-
| '''Q:''' m p d i c f a r o g n k w a s || '''A:''' packman
! Scramble word || Answer
|-
|-
| '''Q:''' g b n o p r e f a r e t a s k || '''A:''' ragnarok
| m p d i c f a r o g n k w a s || '''packman'''  
|-
|-
| '''Q:''' u g n i s j e k c e o g n d p || '''A:''' opening
| g b n o p r e f a r e t a s k || '''ragnarok'''  
|-
|-
| '''Q:''' r o e h n r o m c a i n p t t || '''A:''' potionmerchant
| u g n i s j e k c e o g n d p || '''opening'''  
|-
|-
! style="background: #f2f2f2;" colspan="2" | Set 2
| r o e h n r o m c a i n p t t || '''potionmerchant'''
|}
|
{| class="wikitable"
|-
! colspan="2" | Set 2
|-
! Scramble word || Answer
|-
|-
| '''Q:''' t m y a n y e o b n e g p r i || '''A:''' brigan
| t m y a n y e o b n e g p r i || '''brigan'''  
|-
|-
| '''Q:''' o n c u t a p j l e r s v m u || '''A:''' vendor
| o n c u t a p j l e r s v m u || '''vendor'''  
|-
|-
| '''Q:''' t v a r m e g p h e u b o y l || '''A:''' party
| t v a r m e g p h e u b o y l || '''party'''
|-
|-
| '''Q:''' q z a h n a i n b r d p t n c || '''A:''' partizan
| q z a h n a i n b r d p t n c || '''partizan'''  
|}
|
{| class="wikitable"
|-
|-
! style="background: #f2f2f2;" colspan="2" | Set 3  
! colspan="2" | Set 3  
|-
|-
| '''Q:''' s m i e x b w u n e t a g i r || '''A:''' tiger
! Scramble word || Answer
|-
|-
| '''Q:''' n i e g b o p d s o a u w r v || '''A:''' endure
| s m i e x b w u n e t a g i r || '''tiger'''  
|-
|-
| '''Q:''' l r m g r e x t a v i n e d e || '''A:''' evergreen
| n i e g b o p d s o a u w r v || '''endure'''  
|-
|-
| '''Q:''' r o e h n r o m c a i n p t t || '''A:''' potionmerchant
| l r m g r e x t a v i n e d e || '''evergreen'''  
|-
| r o e h n r o m c a i n p t t || '''potionmerchant'''  
|}
|}
|}
11. Once finished, talk to him again and he will give the following items which are needed for the following part of the quest.
:'''DO NOT SELL OR STORE THE ITEMS'''
* {{item List|id=7068|item=Burnt Tree|num=5|simple=yes}}
* {{item List|id=7043|item=Fine Sand|num=5|simple=yes}}
* {{item List|id=974|item=Mixture|num=1|simple=yes}}
* {{item List|id=757|item=Rough Elunium|num=3|simple=yes}}
* {{item List|id=756|item=Rough Oridecon|num=3|simple=yes}}


11. Once finished, talk to him again and he will give the player several items which are needed for the following part of the quest. '''DO NOT SELL OR STORE THE ITEMS'''
12. Nicholas will tell the player to go meet '''Bajin''' {{Navi|yuno_in01|100|153}} and '''Bain''' {{Navi|yuno_in01|100|157}} in [[Juno]].
:'''Before heading out, make sure to have the following items along with the items from Nicholas:'''
* {{item List|id=1003|item=Coal|num=5|simple=yes}}
* {{item List|id=612|item=Mini Furnaces|num=5|simple=yes}}
* 2000 zeny


12. Nicholas will tell the player to go meet Bajin and Bain in [[Juno]]. Before heading out, make sure to have the following items along with the items from Nicholas:
13. Head to [[Juno]], and enter the building in the South-Western area {{Navi|yuno|52|105}}. Go upstairs to find two brothers. Give them all the items and they will attempt to make Gold. This experiment fails most of the time and the player will receive a variety of items from iron ores to gold depending on luck. You do not need to obtain a specific item. Any one attempt is enough to satisfy the requirement.
:[[File:Alche-Bajin.png|250px]]:[[File:Alche-Bain.png|250px]]


5 {{ItemLink |id=1003 |name=Coal}}
14. After the experiment is complete, head back to [[Al De Baran]] and talk with '''Chief Researcher, Nicholas Flamel''' again. He will tell you to go upstairs.
5 {{ItemLink |id=612 |name=Mini Furnace}}
:*<font color=purple> 2,000 Zeny</font>


13. Head to Juno, and enter the building in the southwestern area (yuno 52, 105). Go upstairs to find two brothers. Give them all the items and they will attempt to make Gold.  
== Job change ==
15. Head to the second floor of the Alchemist guild and talk to '''Master Alchemist''' {{navi|alde_alche|101|184}} with rainbow colored hair to change jobs.
:[[File:Alche-Master.png|250px]]
*If the player is Job 50, he/she will receive a {{Item |id=7133 Condensed Potion Creation Guide}} (240,000z).
*If he/she chooses to change to Alchemist at any job level lower than 50, he/she will receive a random potion manual which are 100,000z each and sold by the male Alchemist on the ground floor.


14. Once the experiment is complete, head back to [[Al De Baran]] and talk with Nicholas again. This experiment fails most of the time and the player will receive a variety of items from iron ores to gold depending on luck.


15. After this go back to Nicholas and he will tell you to go upstairs.


16. Head to the second floor of the Alchemist guild and talk to the NPC with rainbow colored hair to change jobs. If the player is Job 50, he/she will receive a {{ItemLink |id=7130 |name=Condensed Potion Creation Guide}} (240,000z). If he/she chooses to change to Alchemist at any level lower than 50, he/she will receive a random potion manual which are 100,000z each and sold by the male [[Alchemist]] on the ground floor.
{{Clear}}
<noinclude>
==External Links==
{{Navbox Alchemist}}
{{Navbox Alchemist}}
{{Navbox Job Change Quests}}


[[Category:Job_Change_Guide]]</noinclude>
[[Category:Alchemist]]
[[Category:Job_Change_Guide]]

Revision as of 15:34, 1 March 2019

Template:Quest Info

Registration

1. Proceed to Al De Baran. The building in the southwest corner is the Alchemist Guild. Inside, talk to the Alchemist Guildsman Template:Navi to sign up to become an Alchemist. She will ask you for 50,000 Zeny and random items from Set 1. She will also accepts both items from Set 2 as a substitute for the item requirements from Set 1.

File:Alche-Guildman.png
Set 1 (one of the following)
657.png 7 657 Berserk Potions (Comodo Item Shop / Tool Dealer inside Mail Annex Room)
1752.png 7500 1752 Fire Arrows (Sunken Ship Dungeon Tool Dealer / Quivering Merchant on Eden 2F)
612.png 100 612 Mini Furnaces (Einbroch or Geffen (Christopher) Blacksmith Guild)
Set 2 (both)
1005.png 1 1005 Hammer of Blacksmith
1006.png 1 1006 Old Magicbook

2. Once the player has finished registering, go downstairs to a star-shaped room. Head towards the second room on the right side wall to talk with Fastidious Alchemist, Rasputchin Gregory.

Math Exam

Bypassing: If the player is Job 50, they can skip this part of the exam. You will still need to talk to him, but then he will send you to Step 4 .

3. Fastidious Alchemist, Rasputchin Gregory Template:Navi will discuss ill-prepared Alchemists and then give a math oriented exam.

File:Alche-RaspunchinGregory.png
  • This exam consists of:
    • two (2) addition-subtraction questions
    • three (3) multiplication-division questions
    • two (2) questions pertaining to discount-overcharge, and
    • three (3) questions about the DEF and weight of certain items and armors.
  • The player will need to answer 80% of the questions correctly to proceed.

M.D.A.S

Set A
Question Answer
13+25+37+48 123
1,000-36-227-348 389
12*24*3 864
10,530/3/5/2 351
(35*19) - (1,792/7) 409
(2,368/8) + (24*17) 704
Set B
Question Answer
12+23+34+45 114
1,000-58-214-416 312
14*17*3 714
9765/3/5/7 93
(47*28) - (1376/4) 972
(2,646/7) + (13*28) 742

Discount Questions

Question Answer
Red Potion (12), Fly Wing (5) Butterfly Wing (1) 909 z
Red Potion (6), Green Potion (7) Fly Wing (8) 798 z
Green Potion (15), Magnifier (6), Trap (4) 934 z

Weight Questions

Question Answer
3 Ring Pommel Sabers, 4 Caps, 2 Boots 550
2 Ring Pommel Sabers, 3 Caps, 3 Boots 480
3 Scimitars, 2 Helms, Coat 450

Defense Questions

Question Answer
Buckler, Coat, Gas Mask, Big Ribbon, Cute Ribbon, Sakkat, Glasses 16
Biretta, Mantle, Opera Mask, Ribbon, Muffler, Boots, Ear Muffs 20
Mirror Shield, Mr. Smile, Leather Jacket, Silk Robe, Wedding Veil, Muffler, Eye Patch 12

Profit Questions

  • 5 Helms
    Standard price = 44,000z
    24% discount = 33,440z
    20% discount selling price = 35,200z
    Profit (35,200-33,440)*5 = 8,800z
  • 4 Padded Armor
    Standard price = 48,000z
    24% discount = 36,480z
    20% discount selling price = 38,400
    Profit (38,400-36,480)*4 = 7,680z
  • 3 Tights
    Standard price = 71,000
    24% discount = 53,960
    20% discount selling price = 56,800
    Profit (56,800-53,960)*3 = 8,520

Potion Creation

4. After passing the quiz, head to the next room, South and talk with Studying Man, Darwin Template:Navi. He will explain the basics for creating potions.

Bypassing: Giving an 710 Illusion Flower to Darwin by first selecting the flower option when initially speaking to him will send the player directly to the final NPC (Step 15) in honor of the bribe. The flower is to be presented when he asks you to bring the other materials, so the player will still need to choose the 1st option after selecting the flower option.
File:Alche-Darwin.png
  • He will then ask questions regarding potion creation after he explains the process.
  • The answers are obvious as the incorrect answers are foolish comments like "dance around and flap your arms".
  • If you failed this part you need to repeat the process again including new materials.
  • Canceling the dialogue will also fail you and eat your materials.

The player will need the following items for this part:

Mixture and Counteragent

5. Move to the next room to meet with Experiment Expert, Van Helmont Template:Navi.

File:Alche-VanHelmont.png


  1. With 971 Detrimindexta, 972 Karvodailnirol and 970 Alcohol in the inventory, go to Alberta. Enter the Manor near the top of the map Template:Navi, and head to the second floor.
  2. Speak to Louitz Template:Navi, found in the last room upstairs by the bookshelf. Choose Talk about Solutions. He will mention "Morgenstein".
    File:Counteragent and Mixture Quest Louitz.jpg
  3. Head to Geffen, and talk with Aure Dupon Template:Navi, located to the left of the east Kafra. Choose Ask About Molgenstein. He'll direct you to Geffen's former blacksmith guild.
    File:Counteragent and Mixture Quest AureDupon.jpg
  4. Enter the former Blacksmith Guild Template:Navi and head upstairs. Talk to Morgenstein Template:Navi in the second floor's room. Choose Ask about his research.
    File:Counteragent and Mixture Quest Morgenstein.jpg
  5. Now whenever you visit him, he will offer to make 973 Counteragent or 974 Mixture if you bring him ingredients and zeny.


9. Head back to Al de Baran to talk with Experiment Expert, Van Helmont. He'll ask the player two questions pertaining what was just learned from the Dye quest. For reference:

Dye Quest
Counteragent Detrimindextra (1) + Alcohol (1)
Mixture Karvodailnirol (1) + Alcohol (1)

Puzzle Quiz

10. In the next room Chief Researcher, Nicholas Flamel Template:Navi will give simple word puzzles which include unscrambling names and items in Ragnarok and other word related puzzles.

File:Alche-Nicholas.png
Set 1
Scramble word Answer
m p d i c f a r o g n k w a s packman
g b n o p r e f a r e t a s k ragnarok
u g n i s j e k c e o g n d p opening
r o e h n r o m c a i n p t t potionmerchant
Set 2
Scramble word Answer
t m y a n y e o b n e g p r i brigan
o n c u t a p j l e r s v m u vendor
t v a r m e g p h e u b o y l party
q z a h n a i n b r d p t n c partizan
Set 3
Scramble word Answer
s m i e x b w u n e t a g i r tiger
n i e g b o p d s o a u w r v endure
l r m g r e x t a v i n e d e evergreen
r o e h n r o m c a i n p t t potionmerchant

11. Once finished, talk to him again and he will give the following items which are needed for the following part of the quest.

DO NOT SELL OR STORE THE ITEMS

12. Nicholas will tell the player to go meet Bajin Template:Navi and Bain Template:Navi in Juno.

Before heading out, make sure to have the following items along with the items from Nicholas:

13. Head to Juno, and enter the building in the South-Western area Template:Navi. Go upstairs to find two brothers. Give them all the items and they will attempt to make Gold. This experiment fails most of the time and the player will receive a variety of items from iron ores to gold depending on luck. You do not need to obtain a specific item. Any one attempt is enough to satisfy the requirement.

File:Alche-Bajin.png:File:Alche-Bain.png

14. After the experiment is complete, head back to Al De Baran and talk with Chief Researcher, Nicholas Flamel again. He will tell you to go upstairs.

Job change

15. Head to the second floor of the Alchemist guild and talk to Master Alchemist Template:Navi with rainbow colored hair to change jobs.

File:Alche-Master.png
  • If the player is Job 50, he/she will receive a 7133 Condensed Potion Creation Guide (240,000z).
  • If he/she chooses to change to Alchemist at any job level lower than 50, he/she will receive a random potion manual which are 100,000z each and sold by the male Alchemist on the ground floor.


Template:Navbox Alchemist